Questions tagged [xna]
5 questions
6
votes
3 answers
What is the best way to lead a team of 4-5 students for a summer project?
We're a bunch(4-5) of 3nd year college students about to begin our 3 months summer vacation and we would like to get going on a project. We want to make a game with XNA, it doesn't have to be big or something but we have 3 months so I'm not sure how…

Tristan Dubé
- 163
- 4
3
votes
3 answers
Alternatives to foreach iterators involving ref and out
I am trying to make a flexible particle system for my XNA game, and I've got these interfaces:
public interface IParticle : IUpdateable
{
bool Alive { get; }
float Percent { get; }
}
public interface IParticleEffect
where T :…

Kyle Baran
- 436
- 7
- 14
1
vote
1 answer
Creating objects with user-defined variable names
Context:
I am making a learning project in XNA. What I would like to be able to do is allow the game to be moddable by allowing the users to place arbitrary values into a JSON data file which is read into the game. The thing is that I want to avoid…

Kyle Baran
- 436
- 7
- 14
0
votes
2 answers
Loading chunks around center
I am making a voxel game like Minecraft. I am able to load chunks using multithreading with the code...
for (int x = 0; x < WorldSettings.WORLD_WIDTH_IN_CHUNKS; x++)
{
for (int y = 0; y < WorldSettings.WORLD_LENGTH_IN_CHUNKS; y++)
{
…

ChengDuum
- 41
- 5
0
votes
2 answers
How to create Button/Switch-Like Tile where you can step on it and change its value?
If the player steps on a Button-Tile when its true, it becomes false. If the player steps on a Button-Tile when it is false, it becomes true.
The problem is, when the player stands on (intersects) the Button-Tile, it will keep updating the…

aldok
- 111
- 2