Well, it seems like the heart of the statement is:
A data structure is just a ... programming language
Which is quite true if you think about it. After all, compilers rely on this transitivity all the time; they take a programming language, convert it into a data structure, do some transformations on that data, and then turn the result into another programming language.
In fact, if you wanted to you could even make something crazy like a C data structure, that lets you write C code by calling its various methods - for instance (in kinda C#, because that's what I'm using right now):
var C = new HorribleCObject();
C.Function<int>("main", typeof(char[][]), typeof(int))
.Variable("i", typeof(int), 0)
.While("i", Func(i) => i < 10))
.Call("printf", "%d", "i")
.PostIncrement("i")
.EndWhile();
.Return(0)
.EndFunction();
Now, as to the full quote: why would something like that be stupid compared to (say) writing in C itself? It should be pretty obvious that this is verbose and not nearly as legible as its equivalent in C (and, in practice, might not support the full scope of what C can do - typedefs would be tricky); hence, this data structure is just a "stupid" programming language, embedded in a "real" programming language. That same logic can be generalized to any data structure you can think of; linked lists are just a "stupid" version of Lisp, and hash maps are just a "stupid" version of some theoretical Hash Programming Language (Hasp?).
The thing is, though, that we don't always want to write Hasp in order to interact with our hash maps. It's the problem all domain specific languages have - on the one hand, a well-implemented DSL is powerful enough to express everything the underlying model can do; on the other hand, you have to implement the DSL in the first place, and then other people have to learn it. That takes time and effort that they probably don't want to spend; after all, I just want to put things in my hash map and then check other things are in there, I don't want to learn all the intricacies of Hash Oriented Programming.
So, pretty much without thinking about it, we take these theoretical highly specific and very smart programming languages and distill them down to the few, stupid operations embodied in a data structure. A linked list has one small collection of simple methods; a hash map has some others. We ignore the other, more powerful operations you could potentially perform over the data structure (most LinkedList implementations don't have a .Map or .ForEach function, for instance, and I can't even imagine what you would do in Hasp), in favor of implementing them explicitly in the parent programming language - which is what most programmers are going to be familiar with.
Data structures are, essentially, a stupid extension of their parent language into the problem space that they conceptually represent. A sufficiently smart extension would require a new, specific programming language, and most people aren't going to want to learn that.