The specific example I have in mind involves the currently-alpha game Minecraft, but this is a general question that I think warrants some conversation.
Minecraft is written in Java, and stack traces usually look like this (real example):
java.lang.NullPointerException
at d.a(SourceFile:247)
at gi.b(SourceFile:92)
at bd.a(SourceFile:33)
at bn.a(SourceFile:69)
at bn.e(SourceFile:115)
at bn.d(SourceFile:103)
at net.minecraft.client.Minecraft.i(SourceFile:1007)
at net.minecraft.client.Minecraft.run(SourceFile:596)
at java.lang.Thread.run(Unknown Source)
Obviously these are not the real package and method names that the developer uses when he writes. Since he is in an alpha stage, it seems that the developer should like to be able to make sense of his stack traces, especially if someone is able to provide one for a bug report. As this stands, it's mostly meaningless.
What advantage could one possibly hope to gain by obfuscating his code like this that overcomes the drawbacks of more difficult bug identification?