I have 50 and more of the same devices. The main materials found in the device:
- 1 x Display: 2x16 LCD
- 1 x I/O expander for I2C Bus: PCF8574T
- 1 x Regulator: L78M05CDT-TR
- 1 x PIC: PIC16F1765-I/SL
- 1 x Rotary encoder
- 1 x Switch for ON/OFF
The problem is one out of every 10 or 15 is faulty. The LCD doesn't launch correctly.
When I close the switch, 12 volts is applied to the circuit. Most of the devices launch and work perfectly, but a few of them are unable to initialize the LCD but rest of the code works fine (encoder readings, PWM outputs, etc.)
The PIC runs PCF8574T. The PCF8574T runs LCD.
All of these devices were manufactured in machine string. They were programmed with the same code at the same time.
Some determinations:
- I think, faulty devices can't start I2C with PCF8574T. When I close the switch, meaningless characters appear on a single line of screen and slide when I change the values via encoder. Second line is always empty. Normally there should be values that are updated occasionally on both lines of the LCD.
- The interesting one: When I touch the MCLR pin of the PIC with tweezers the PIC is reset and then the LCD starts fine. When you turn the switch on and off the same problem appears. MCLR pin has external pull ups. On the flawless devices when I touch the MCLR pin the PIC does reset as expected.
- On faulty devices only when I change the PIC and replace with a new one and reprogram it the problem goes away. When I change the rest of the components with new ones the problem stays.
- On faulty devices when I close the switch while the MCLR pin of the PIC is grounded, the LCD backlight turns on as expected and everything waits. When I set the MCLR high, the same problem occurs, same meaningless slideable chars. When I reset the PIC the same way again but without opening switch this time, problem goes away as I said previously.
- Tried to ramp-up the supply voltage several times while switch is closed. Ramp-up from 4V to 12V. Some times while ramp-up the PIC is reset several times then the problem goes away.
Do you think that in such a case do we need to suspect the code or should we look for the solution elsewhere?
The regulation
These are the decoupling and bypass caps located at nearest location to ICs.
Yes this is what happens, these characters can shift right whenever I change a value.
PIC CONFIGS
#pragma config FOSC = INTOSC
#pragma config WDTE = OFF
#pragma config PWRTE = OFF
#pragma config MCLRE = ON
#pragma config CP = ON
#pragma config BOREN = ON
#pragma config CLKOUTEN = OFF
#pragma config IESO = ON
#pragma config FCMEN = ON
#pragma config WRT = OFF
#pragma config PPS1WAY = ON
#pragma config ZCD = OFF
#pragma config PLLEN = ON
#pragma config STVREN = ON
#pragma config BORV = LO
#pragma config LPBOR = OFF
#pragma config LVP = OFF
This is the I2C code from MCC:
#ifndef _I2C_H
#define _I2C_H
#include <stdint.h>
#include <stdbool.h>
#include <stddef.h>
#include <xc.h>
#warning "This version of the I2C driver will be removed soon and the correct driver to use is the Foundation Services Library driver"
#ifdef __cplusplus // Provide C++ Compatibility
extern "C" {
#endif
typedef enum
{
I2C_MESSAGE_COMPLETE,
I2C_MESSAGE_FAIL,
I2C_MESSAGE_PENDING,
I2C_STUCK_START,
I2C_MESSAGE_ADDRESS_NO_ACK,
I2C_DATA_NO_ACK,
I2C_LOST_STATE
} I2C_MESSAGE_STATUS;
typedef struct
{
uint16_t address; // Bits <10:1> are the 10 bit address.
// Bits <7:1> are the 7 bit address
// Bit 0 is R/W (1 for read)
uint8_t length; // the # of bytes in the buffer
uint8_t *pbuffer; // a pointer to a buffer of length bytes
} I2C_TRANSACTION_REQUEST_BLOCK;
void I2C_Initialize(void);
void I2C_MasterWrite(
uint8_t *pdata,
uint8_t length,
uint16_t address,
I2C_MESSAGE_STATUS *pstatus);
void I2C_MasterRead(
uint8_t *pdata,
uint8_t length,
uint16_t address,
I2C_MESSAGE_STATUS *pstatus);
void I2C_MasterTRBInsert(
uint8_t count,
I2C_TRANSACTION_REQUEST_BLOCK *ptrb_list,
I2C_MESSAGE_STATUS *pflag);
void I2C_MasterReadTRBBuild(
I2C_TRANSACTION_REQUEST_BLOCK *ptrb,
uint8_t *pdata,
uint8_t length,
uint16_t address);
void I2C_MasterWriteTRBBuild(
I2C_TRANSACTION_REQUEST_BLOCK *ptrb,
uint8_t *pdata,
uint8_t length,
uint16_t address);
bool I2C_MasterQueueIsEmpty(void);
bool I2C_MasterQueueIsFull(void);
void I2C_BusCollisionISR( void );
void I2C_ISR ( void );
#ifdef __cplusplus // Provide C++ Compatibility
}
#endif
#endif //_I2C_H
#include "i2c.h"
typedef union
{
struct
{
uint8_t full:1;
uint8_t empty:1;
uint8_t reserved:6;
}s;
uint8_t status;
}I2C_TR_QUEUE_STATUS;
typedef struct
{
uint8_t count; // a count of trb's in the trb list
I2C_TRANSACTION_REQUEST_BLOCK *ptrb_list; // pointer to the trb list
I2C_MESSAGE_STATUS *pTrFlag; // set with the error of the last trb sent.
// if all trb's are sent successfully,
// then this is I2C_MESSAGE_COMPLETE
} I2C_TR_QUEUE_ENTRY;
typedef struct
{
/* Read/Write Queue */
I2C_TR_QUEUE_ENTRY *pTrTail; // tail of the queue
I2C_TR_QUEUE_ENTRY *pTrHead; // head of the queue
I2C_TR_QUEUE_STATUS trStatus; // status of the last transaction
uint8_t i2cDoneFlag; // flag to indicate the current
// transaction is done
uint8_t i2cErrors; // keeps track of errors
} I2C_OBJECT ;
typedef enum
{
S_MASTER_IDLE,
S_MASTER_RESTART,
S_MASTER_SEND_ADDR,
S_MASTER_SEND_DATA,
S_MASTER_SEND_STOP,
S_MASTER_ACK_ADDR,
S_MASTER_RCV_DATA,
S_MASTER_RCV_STOP,
S_MASTER_ACK_RCV_DATA,
S_MASTER_NOACK_STOP,
S_MASTER_SEND_ADDR_10BIT_LSB,
S_MASTER_10BIT_RESTART,
} I2C_MASTER_STATES;
#ifndef I2C_CONFIG_TR_QUEUE_LENGTH
#define I2C_CONFIG_TR_QUEUE_LENGTH 1
#endif
#define I2C_TRANSMIT_REG SSP1BUF // Defines the transmit register used to send data.
#define I2C_RECEIVE_REG SSP1BUF // Defines the receive register used to receive data.
// The following control bits are used in the I2C state machine to manage
// the I2C module and determine next states.
#define I2C_WRITE_COLLISION_STATUS_BIT SSP1CON1bits.WCOL // Defines the write collision status bit.
#define I2C_MODE_SELECT_BITS SSP1CON1bits.SSPM // I2C Master Mode control bit.
#define I2C_MASTER_ENABLE_CONTROL_BITS SSP1CON1bits.SSPEN // I2C port enable control bit.
#define I2C_START_CONDITION_ENABLE_BIT SSP1CON2bits.SEN // I2C START control bit.
#define I2C_REPEAT_START_CONDITION_ENABLE_BIT SSP1CON2bits.RSEN // I2C Repeated START control bit.
#define I2C_RECEIVE_ENABLE_BIT SSP1CON2bits.RCEN // I2C Receive enable control bit.
#define I2C_STOP_CONDITION_ENABLE_BIT SSP1CON2bits.PEN // I2C STOP control bit.
#define I2C_ACKNOWLEDGE_ENABLE_BIT SSP1CON2bits.ACKEN // I2C ACK start control bit.
#define I2C_ACKNOWLEDGE_DATA_BIT SSP1CON2bits.ACKDT // I2C ACK data control bit.
#define I2C_ACKNOWLEDGE_STATUS_BIT SSP1CON2bits.ACKSTAT // I2C ACK status bit.
#define I2C_7bit true
void I2C_FunctionComplete(void);
void I2C_Stop(I2C_MESSAGE_STATUS completion_code);
static I2C_TR_QUEUE_ENTRY i2c_tr_queue[I2C_CONFIG_TR_QUEUE_LENGTH];
static I2C_OBJECT i2c_object;
static I2C_MASTER_STATES i2c_state = S_MASTER_IDLE;
static uint8_t i2c_trb_count = 0;
static I2C_TRANSACTION_REQUEST_BLOCK *p_i2c_trb_current = NULL;
static volatile I2C_TR_QUEUE_ENTRY *p_i2c_current = NULL;
void I2C_Initialize(void)
{
i2c_object.pTrHead = i2c_tr_queue;
i2c_object.pTrTail = i2c_tr_queue;
i2c_object.trStatus.s.empty = true;
i2c_object.trStatus.s.full = false;
i2c_object.i2cErrors = 0;
// R_nW write_noTX; P stopbit_notdetected; S startbit_notdetected; BF RCinprocess_TXcomplete; SMP Standard Speed; UA dontupdate; CKE disabled; D_nA lastbyte_address;
SSP1STAT = 0x80;
// SSPEN enabled; WCOL no_collision; CKP Idle:Low, Active:High; SSPM FOSC/4_SSPxADD_I2C; SSPOV no_overflow;
SSP1CON1 = 0x28;
// ACKTIM ackseq; SBCDE disabled; BOEN disabled; SCIE disabled; PCIE disabled; DHEN disabled; SDAHT 300ns; AHEN disabled;
SSP1CON3 = 0x08;
// SSP1ADD 79;
SSP1ADD = 0x4F;
// clear the interrupt flags
PIR1bits.SSP1IF = 0;
PIR2bits.BCL1IF = 0;
// enable the interrupts
PIE1bits.SSP1IE = 1;
PIE2bits.BCL1IE = 1;
}
uint8_t I2C_ErrorCountGet(void)
{
uint8_t ret;
ret = i2c_object.i2cErrors;
return ret;
}
void I2C_ISR ( void )
{
static uint8_t *pi2c_buf_ptr;
static uint16_t i2c_address = 0;
static uint8_t i2c_bytes_left = 0;
static uint8_t i2c_10bit_address_restart = 0;
PIR1bits.SSP1IF = 0;
// Check first if there was a collision.
// If we have a Write Collision, reset and go to idle state */
if(I2C_WRITE_COLLISION_STATUS_BIT)
{
// clear the Write colision
I2C_WRITE_COLLISION_STATUS_BIT = 0;
i2c_state = S_MASTER_IDLE;
*(p_i2c_current->pTrFlag) = I2C_MESSAGE_FAIL;
// reset the buffer pointer
p_i2c_current = NULL;
return;
}
/* Handle the correct i2c state */
switch(i2c_state)
{
case S_MASTER_IDLE: /* In reset state, waiting for data to send */
if(i2c_object.trStatus.s.empty != true)
{
// grab the item pointed by the head
p_i2c_current = i2c_object.pTrHead;
i2c_trb_count = i2c_object.pTrHead->count;
p_i2c_trb_current = i2c_object.pTrHead->ptrb_list;
i2c_object.pTrHead++;
// check if the end of the array is reached
if(i2c_object.pTrHead == (i2c_tr_queue + I2C_CONFIG_TR_QUEUE_LENGTH))
{
// adjust to restart at the beginning of the array
i2c_object.pTrHead = i2c_tr_queue;
}
// since we moved one item to be processed, we know
// it is not full, so set the full status to false
i2c_object.trStatus.s.full = false;
// check if the queue is empty
if(i2c_object.pTrHead == i2c_object.pTrTail)
{
// it is empty so set the empty status to true
i2c_object.trStatus.s.empty = true;
}
// send the start condition
I2C_START_CONDITION_ENABLE_BIT = 1;
// start the i2c request
i2c_state = S_MASTER_SEND_ADDR;
}
break;
case S_MASTER_RESTART:
/* check for pending i2c Request */
// ... trigger a REPEATED START
I2C_REPEAT_START_CONDITION_ENABLE_BIT = 1;
// start the i2c request
i2c_state = S_MASTER_SEND_ADDR;
break;
case S_MASTER_SEND_ADDR_10BIT_LSB:
if(I2C_ACKNOWLEDGE_STATUS_BIT)
{
i2c_object.i2cErrors++;
I2C_Stop(I2C_MESSAGE_ADDRESS_NO_ACK);
}
else
{
// Remove bit 0 as R/W is never sent here
I2C_TRANSMIT_REG = (i2c_address >> 1) & 0x00FF;
// determine the next state, check R/W
if(i2c_address & 0x01)
{
// if this is a read we must repeat start
// the bus to perform a read
i2c_state = S_MASTER_10BIT_RESTART;
}
else
{
// this is a write continue writing data
i2c_state = S_MASTER_SEND_DATA;
}
}
break;
case S_MASTER_10BIT_RESTART:
if(I2C_ACKNOWLEDGE_STATUS_BIT)
{
i2c_object.i2cErrors++;
I2C_Stop(I2C_MESSAGE_ADDRESS_NO_ACK);
}
else
{
// ACK Status is good
// restart the bus
I2C_REPEAT_START_CONDITION_ENABLE_BIT = 1;
// fudge the address so S_MASTER_SEND_ADDR works correctly
// we only do this on a 10-bit address resend
i2c_address = 0x00F0 | ((i2c_address >> 8) & 0x0006);
// set the R/W flag
i2c_address |= 0x0001;
// set the address restart flag so we do not change the address
i2c_10bit_address_restart = 1;
// Resend the address as a read
i2c_state = S_MASTER_SEND_ADDR;
}
break;
case S_MASTER_SEND_ADDR:
/* Start has been sent, send the address byte */
/* Note:
On a 10-bit address resend (done only during a 10-bit
device read), the original i2c_address was modified in
S_MASTER_10BIT_RESTART state. So the check if this is
a 10-bit address will fail and a normal 7-bit address
is sent with the R/W bit set to read. The flag
i2c_10bit_address_restart prevents the address to
be re-written.
*/
if(i2c_10bit_address_restart != 1)
{
// extract the information for this message
i2c_address = p_i2c_trb_current->address;
pi2c_buf_ptr = p_i2c_trb_current->pbuffer;
i2c_bytes_left = p_i2c_trb_current->length;
}
// check for 10-bit address
if(!I2C_7bit && (0x0 != i2c_address))
{
if (0 == i2c_10bit_address_restart)
{
// we have a 10 bit address
// send bits<9:8>
// mask bit 0 as this is always a write
I2C_TRANSMIT_REG = 0xF0 | ((i2c_address >> 8) & 0x0006);
i2c_state = S_MASTER_SEND_ADDR_10BIT_LSB;
}
else
{
// resending address bits<9:8> to trigger read
I2C_TRANSMIT_REG = i2c_address;
i2c_state = S_MASTER_ACK_ADDR;
// reset the flag so the next access is ok
i2c_10bit_address_restart = 0;
}
}
else
{
// Transmit the address
I2C_TRANSMIT_REG = i2c_address;
if(i2c_address & 0x01)
{
// Next state is to wait for address to be acked
i2c_state = S_MASTER_ACK_ADDR;
}
else
{
// Next state is transmit
i2c_state = S_MASTER_SEND_DATA;
}
}
break;
case S_MASTER_SEND_DATA:
// Make sure the previous byte was acknowledged
if(I2C_ACKNOWLEDGE_STATUS_BIT)
{
// Transmission was not acknowledged
i2c_object.i2cErrors++;
// Reset the Ack flag
I2C_ACKNOWLEDGE_STATUS_BIT = 0;
// Send a stop flag and go back to idle
I2C_Stop(I2C_DATA_NO_ACK);
}
else
{
// Did we send them all ?
if(i2c_bytes_left-- == 0U)
{
// yup sent them all!
// update the trb pointer
p_i2c_trb_current++;
// are we done with this string of requests?
if(--i2c_trb_count == 0)
{
I2C_Stop(I2C_MESSAGE_COMPLETE);
}
else
{
// no!, there are more TRB to be sent.
//I2C_START_CONDITION_ENABLE_BIT = 1;
// In some cases, the slave may require
// a restart instead of a start. So use this one
// instead.
I2C_REPEAT_START_CONDITION_ENABLE_BIT = 1;
// start the i2c request
i2c_state = S_MASTER_SEND_ADDR;
}
}
else
{
// Grab the next data to transmit
I2C_TRANSMIT_REG = *pi2c_buf_ptr++;
}
}
break;
case S_MASTER_ACK_ADDR:
/* Make sure the previous byte was acknowledged */
if(I2C_ACKNOWLEDGE_STATUS_BIT)
{
// Transmission was not acknowledged
i2c_object.i2cErrors++;
// Send a stop flag and go back to idle
I2C_Stop(I2C_MESSAGE_ADDRESS_NO_ACK);
// Reset the Ack flag
I2C_ACKNOWLEDGE_STATUS_BIT = 0;
}
else
{
I2C_RECEIVE_ENABLE_BIT = 1;
i2c_state = S_MASTER_ACK_RCV_DATA;
}
break;
case S_MASTER_RCV_DATA:
/* Acknowledge is completed. Time for more data */
// Next thing is to ack the data
i2c_state = S_MASTER_ACK_RCV_DATA;
// Set up to receive a byte of data
I2C_RECEIVE_ENABLE_BIT = 1;
break;
case S_MASTER_ACK_RCV_DATA:
// Grab the byte of data received and acknowledge it
*pi2c_buf_ptr++ = I2C_RECEIVE_REG;
// Check if we received them all?
if(--i2c_bytes_left)
{
/* No, there's more to receive */
// No, bit 7 is clear. Data is ok
// Set the flag to acknowledge the data
I2C_ACKNOWLEDGE_DATA_BIT = 0;
// Wait for the acknowledge to complete, then get more
i2c_state = S_MASTER_RCV_DATA;
}
else
{
// Yes, it's the last byte. Don't ack it
// Flag that we will nak the data
I2C_ACKNOWLEDGE_DATA_BIT = 1;
I2C_FunctionComplete();
}
// Initiate the acknowledge
I2C_ACKNOWLEDGE_ENABLE_BIT = 1;
break;
case S_MASTER_RCV_STOP:
case S_MASTER_SEND_STOP:
// Send the stop flag
I2C_Stop(I2C_MESSAGE_COMPLETE);
break;
default:
// This case should not happen, if it does then
// terminate the transfer
i2c_object.i2cErrors++;
I2C_Stop(I2C_LOST_STATE);
break;
}
}
void I2C_FunctionComplete(void)
{
// update the trb pointer
p_i2c_trb_current++;
// are we done with this string of requests?
if(--i2c_trb_count == 0)
{
i2c_state = S_MASTER_SEND_STOP;
}
else
{
i2c_state = S_MASTER_RESTART;
}
}
void I2C_Stop(I2C_MESSAGE_STATUS completion_code)
{
// then send a stop
I2C_STOP_CONDITION_ENABLE_BIT = 1;
// make sure the flag pointer is not NULL
if (p_i2c_current->pTrFlag != NULL)
{
// update the flag with the completion code
*(p_i2c_current->pTrFlag) = completion_code;
}
// Done, back to idle
i2c_state = S_MASTER_IDLE;
}
void I2C_MasterWrite(
uint8_t *pdata,
uint8_t length,
uint16_t address,
I2C_MESSAGE_STATUS *pflag)
{
static I2C_TRANSACTION_REQUEST_BLOCK trBlock;
// check if there is space in the queue
if (i2c_object.trStatus.s.full != true)
{
I2C_MasterWriteTRBBuild(&trBlock, pdata, length, address);
I2C_MasterTRBInsert(1, &trBlock, pflag);
}
else
{
*pflag = I2C_MESSAGE_FAIL;
}
}
void I2C_MasterRead(
uint8_t *pdata,
uint8_t length,
uint16_t address,
I2C_MESSAGE_STATUS *pflag)
{
static I2C_TRANSACTION_REQUEST_BLOCK trBlock;
// check if there is space in the queue
if (i2c_object.trStatus.s.full != true)
{
I2C_MasterReadTRBBuild(&trBlock, pdata, length, address);
I2C_MasterTRBInsert(1, &trBlock, pflag);
}
else
{
*pflag = I2C_MESSAGE_FAIL;
}
}
inline void I2C_WaitForLastPacketToComplete()
{
while(i2c_state != S_MASTER_IDLE)
{
// If your code gets stuck here it is because the last packet is never completing
// Most likely cause is that your interrupt is not firing as it should. Check if you have
// correctly enabled all MSSP, Peripheral and GIE interrupt settings.
}
}
void I2C_MasterTRBInsert(
uint8_t count,
I2C_TRANSACTION_REQUEST_BLOCK *ptrb_list,
I2C_MESSAGE_STATUS *pflag)
{
// check if there is space in the queue
if (i2c_object.trStatus.s.full != true)
{
*pflag = I2C_MESSAGE_PENDING;
i2c_object.pTrTail->ptrb_list = ptrb_list;
i2c_object.pTrTail->count = count;
i2c_object.pTrTail->pTrFlag = pflag;
i2c_object.pTrTail++;
// check if the end of the array is reached
if (i2c_object.pTrTail == (i2c_tr_queue + I2C_CONFIG_TR_QUEUE_LENGTH))
{
// adjust to restart at the beginning of the array
i2c_object.pTrTail = i2c_tr_queue;
}
// since we added one item to be processed, we know
// it is not empty, so set the empty status to false
i2c_object.trStatus.s.empty = false;
// check if full
if (i2c_object.pTrHead == i2c_object.pTrTail)
{
// it is full, set the full status to true
i2c_object.trStatus.s.full = true;
}
}
else
{
*pflag = I2C_MESSAGE_FAIL;
}
// for interrupt based
if (*pflag == I2C_MESSAGE_PENDING)
{
I2C_WaitForLastPacketToComplete();
// The state machine has to be started manually because it runs only in the ISR.
// If we called the ISR function here function duplication would double the code size
// because this function would be called both from interrupt and from mainline code.
PIR1bits.SSP1IF = true;
} // block until request is complete
}
void I2C_MasterReadTRBBuild(
I2C_TRANSACTION_REQUEST_BLOCK *ptrb,
uint8_t *pdata,
uint8_t length,
uint16_t address)
{
ptrb->address = address << 1;
// make this a read
ptrb->address |= 0x01;
ptrb->length = length;
ptrb->pbuffer = pdata;
}
void I2C_MasterWriteTRBBuild(
I2C_TRANSACTION_REQUEST_BLOCK *ptrb,
uint8_t *pdata,
uint8_t length,
uint16_t address)
{
ptrb->address = address << 1;
ptrb->length = length;
ptrb->pbuffer = pdata;
}
bool I2C_MasterQueueIsEmpty(void)
{
return(i2c_object.trStatus.s.empty);
}
bool I2C_MasterQueueIsFull(void)
{
return(i2c_object.trStatus.s.full);
}
void I2C_BusCollisionISR( void )
{
PIR2bits.BCL1IF = 0;
}